/*------------------------------------------------------------------------------
 * Fortress DS
 * 
 * Copyright (c) 2008 David Panseri
 * distributed under the terms of the GNU General Public License
 -------------------------------------------------------------------------------
 *
 * Sprite.h
 *
 -----------------------------------------------------------------------------*/

#ifndef _SPRITE_H
#define	_SPRITE_H

class Sprite
{
public:
    //Constructor/Destructor
    Sprite(void);
    Sprite(SpriteEntry* pSprite);
    ~Sprite(void);
    
    //set methods
    void setAttributes(u16 attribute1, u16 attribute2, u16 attribute3);
    void setPosition(u16 x, u16 y);
    
private:
    SpriteEntry* pSprite;
};

#endif	/* _SPRITE_H */

